
I am using the following standard in my work with Snap and Gimp. With these two programs students will do projects about the ancient world that incorporate content with technological creativity. For example, here is a magazine cover that uses Gimp to bring ancient news to life...
6: Students will acquire and use information from a variety of sources only available in the world language, using technology, print, audiovisual, media, data and human resources.
a.
use multimedia sources to analyze aspects of the target culture(s) and apply their knowledge to new situations
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